Mobile user experience (UX) design refers to the design of positive experiences during the use of mobile devices and wearables, and applications or services running on such devices. Interaction Design Foundation
“Rule of thumb for UX: More options more problems.” — Scott Belsky
Hick’s law states that the more options available for the users, the longer time it will take for them to make a decision.
Imagine of using an app or a website. When you launch it, you see a list of 7 to 8 possible options to follow. How will you decide what is your intended one?
You will start looking at them one by one. Try to understand the meaning of each option. And then decide about the relevant option and click on it. This whole process of exploring options, understanding them and deciding of clicking an option takes a lot of time.
“We tend to be distracted by the voices in our own heads telling us what the design should look like.” — Michael Bierut
Its very natural that when you are designing your product, you feel like a user of your product. You are the first one who will approve or reject your own designs. It is not possible that you sit with your user all the time, design screens and get his approval on each draft you create.
Then what is the solution?
Should you listen to your own voice and modify your designs as per your likes/dislikes?
A very common error that you come across while working on internet is ‘404 error’ or ‘Page not found’ error. This appears when you enter a web address that does not exist.
The message that appears on this error page should be designed in a way that does not give user a negative impact. Along with giving a reason of the error, this page should re-direct user to an actual page of the site.
“Whitespace is like air: it is necessary for design to breathe.” –Wojciech Zieliński
Whitespace or empty space is an important entity in our life. Just look around you. Your living room is filled with different items. Within four walls, there would be tables, chairs, cabinets, sofas and other items.
Forms provide several controls that make it easier to collect input from users. Using the right control at right place is a challenge while designing forms.
A checkbox control has three states: unselected, selected, and indeterminate. The last state represents a situation where a list of sub-options is grouped under a parent option and sub-options are in both selected and unselected states.
Search is a method of finding required information from large contents. Basic search is based on a single parameter (usually name) that is used to find an item. Advanced search is a way to find something from a large list of items by specifying a criteria including multiple parameters.