Good Design Vs Bad Design

bad design vs good design

“Bad design is smoke, while good design is a mirror.”— Juan Carlos Fernandez

What is bad design? The design that misleads the user just like smoke can mislead someone. It obscures the right direction as the smoke does.

Whereas the good design is reflective just like a mirror, and it displays the clear truth as a mirror displays the real image of everything.

Continue reading “Good Design Vs Bad Design”

3-Click Rule and Usability

“Usability does not equate to a specific number of clicks, taps, swipes, pinches, flicks.” – John Morkes

The usability of a design is the measure of ease by which a user can work on a product to achieve the desired goals in an efficient way.

Usability has 5 components: Learnability, Efficiency, Memorability, Error Tolerance, and Satisfaction. Each of these components is related to the ease of use that a product provides to its users. One factor to provide the ease of use is the number of times the user must click, tap, swipe, pinch, or flick to perform a task.

Continue reading “3-Click Rule and Usability”

User Testing at Initial Design Stages

user testing

“Testing with one user early in the project is better than testing with 50 near the end.” — Steve Krug

User testing helps immensely to improve your design decisions. Its importance cannot be neglected in design process. The design process that you follow needs to involve user testing at each stage. 

Continue reading “User Testing at Initial Design Stages”

Usability: A key part of design process

usability_
“Usability is not a quality that can be spread out to cover a poor design like a layer of peanut butter.” — Clayton H Lewis

What is usability?

Usability is the ease of use by which a user can work on a product to achieve his goals in an efficient and effective way. It is a measure of user satisfaction when he is using a product.

Continue reading “Usability: A key part of design process”

Consistency – A Key Design Principle

consistency

“Consistency is one of the most powerful usability principles: when things always behave the same, users don’t have to worry about what will happen.”— Jakob Nielsen

Consistency is the key principle of UX design. A usable and user-friendly design always provides a consistent experience. 

Continue reading “Consistency – A Key Design Principle”

7 Rules of Using Radio Buttons vs Drop-Down Menus

Forms are essential parts of user interface whether you are working on mobile apps or web based tools. They are the best source of user interaction. User provides his information and input through forms and system interprets this information to fulfill user requests.

Continue reading “7 Rules of Using Radio Buttons vs Drop-Down Menus”