3-Click Rule and Usability

“Usability does not equate to a specific number of clicks, taps, swipes, pinches, flicks.” – John Morkes

The usability of a design is the measure of ease by which a user can work on a product to achieve the desired goals in an efficient way.

Usability has 5 components: Learnability, Efficiency, Memorability, Error Tolerance, and Satisfaction. Each of these components is related to the ease of use that a product provides to its users. One factor to provide the ease of use is the number of times the user must click, tap, swipe, pinch, or flick to perform a task.

Continue reading “3-Click Rule and Usability”